Category Archives: Painting

Taking A Break

These ladies were taking a break in the shadow of a bridge at the Damnoen Saduak Floating Market in Bangkok, Thailand. At the time I was living in Hong Kong but also had an office in Bangkok. I was there on business most times but occasionally got in a little golf and some sightseeing. This market was greatly over commercialized even then (1997). But it was worth at least one visit through the insane traffic and crowds.

All the sad news about Kodak made me remember this photo as it was one of the last that I shot  on Kodak Portra (or any other film). I always liked this composition although the exposure was all wrong. The photo has been lying in the closet for 14 years and wasn’t very sound any longer. But I scanned it anyway and managed to cobble this image out of it.

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Pixel Bender Redux

Yesterday’s Daily Photo at SmugMug was done with Pixel Bender and once again it received a lot of inquiries. The Adobe CS5 plugin is called Pixel Bender-Oil Paint. I’ve referenced it before here. Below is the image SOOC. Many people talk about SOOC when really their image has been processed by various camera algorithms depending on the options they have set. This is a RAW/DNG file shot in Manual mode with only WB set to Auto. Neither Contrast nor Tone has been “bumped” in the camera. Below is the image after Camera Raw (LR3) adjustments (WB, Exposure, Black Point, Contrast) The image just below has been tweaked in CS5 with NIK filters (Tonal Contrast, Viveza, Darken/Lighten Center). It is at the last stage before I applied Pixel Bender. Nik¤Software Complete Collection Software Plug-in for Photoshop, Lightroom, and Aperture at B&H Photo And below is the final image after tweaking the Pixel Bender filter. I hope this answered your question. Feel free to write with any further inquiries.

“Painterly” Effects with Adobe Pixel Bender

For those of you who are familiar with my Daily Photo posts at SmugMug, you’ll know that my photo finishing has a fairly eclectic look. It seems to me that when I first see the image out of the camera, it tries to tell me what it wants to look like. This is often quite different from what I was thinking while looking through the viewfinder.

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Earlier this year, I stumbled upon a tool that allows me the latitude to create a look that some images just seem made for. The resultant photos get a lot of, “How did you do that?”. It’s done with a free plugin from Adobe Labs called Pixel Bender. To the best of my knowledge it only works with CS4/CS5. It comes with several filters with many more available from Pixel Bender Exchange. Some of the filters are designed for Flash Player developers and others are for CS5 After Effects. But several of them create interesting effects in Photoshop.

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The program is a CPU and Memory hog. I had to replace the Graphics Card in my older Pentium 4 in order to run it without frequent crashes. I swapped the OEM GPU with an nVIDIA GeForce GT 440 1024MB PCIe graphics card. It made a world of difference as I can now process full size images at 16 bits. But the best performance is still with images resized to 1000 pixels on the longest edges. If you don’t have a GPU or if you have an inadequate one you MUST reduce the longest edge to 1000 pixels. B&H Photo has a big selection of graphics cards for very reasonable prices if you think one will improve your performance.

After you’ve downloaded the program you’ll find the software installation directions from the Adobe Labs site are fairly straight forward.

Once it’s installed, open an image in Photoshop, select Pixel Bender from the Filter drop down menu and then select the Pixel Bender Gallery.

A window will open with your image displayed with default settings. At the top is a small box labeled GPU. If you know you have one, make sure this is checked. If you don’t have a dedicated GPU, it won’t allow you to select it. Then select Oil Paint from the drop down menu. Don’t bother with the other filters until you’ve gained some experience with this one. The others can be quite confusing.

There are 5 sliders. The bottom two are straight forward and just create shadows to simulate brush stroke texture.

But the top three are all inter-related and you will just have to experiment until you get a Continue reading “Painterly” Effects with Adobe Pixel Bender